Act 1 (Genesis) — Episode 1 to 4
Episode 1: Bite Coin Quest
Scoobi got lost in a Transylvanian Forest and was attracted by the smell of a cat. This smell leads to an old tumbledown house. Scoobi knocks on the door, no answer … He allows himself to enter and discovers the interior of the house, which is decorated in a particular way (a mix between witch and princess taste). In the next room, a noise occurs, and the door opens.
Scoobi comes face to face with the witch living there, Princess Cezee, a mix between CZ and a Chinese tranny. This depressed witch tells Scoobi that she is sad because her cats have been very quiet for a few days. Of course, these cats used to be chased and abused by the Bones GANG, and that didn’t bother the witch, who is a bit sadomasochistic.
The witch tells Scoobi that the leader of the gang, a man-dog called Snoop Doge, a kind of druid high 24 hours a day, and who could inform Scoobi about the cause of this break. She advises Scoobi to go to the GANG Head Quarter, a doghouse on Wrong beach (the only dry spot in the middle of a sticky and smelly swamp in the Compt’Hood Wood).
Episode 2: Gang Bong
Scoobi leaves princess Cezee’s old tumbledown house. He goes on the indicated path, and his nose makes him feel a strong smell that he cannot define.
Following this strong odor, Scoobi goes on deeper and deeper into the mist; unable to see anything, he uses his nose to move forward. The more he goes, the weirder he feels. The smell leads to an automated giant Bong. There is an automaton that takes care of recharging the socket and a pump that spits the smoke and is therefore responsible for this thick mist inside the Compt’Hood Wood.
A bit further away, there is some music. Scoobi becomes more and more stoned, and he begins to move towards the source of this music.
Once he reaches the kennel in the Compt’Hood Wood, he meets the druid Snoop Dogee Doge there. He is a kind of druid, herbalist, and gang leader. When he meets the protagonists, Snoop Doge makes some gang signs and a C Walk.
Scoobi asks him why he’s a gang leader when he’s all alone. Snoop explains that his G’s have been missing for a few days and that he suspects Cezee’s cats of having set a trap for them. Scoobi explains that this is not the case, and if it was, Cezee would have told him. He continues to talk about Cezee’s depression, ruining his sadomasochistic life because the cats are very calm these days since they aren’t chased and abused by the Bones Gang anymore and then pass out.
Scoobi wakes up outside the mist with a note telling him that he’s a bitch and that he can’t handle the high. He is still a little bit stoned and resumes his way to try to get out of the woods because the night is falling.
Episode 3: To The Moon
Reaching the edge of the forest, Scoobi is comforted that he is no longer in the darkness of the Compt’Hood Wood.
In front of him, groves, a Transylvanian land. On top of a mountain, there is a mysterious castle with red lights shining through the windows. Scoobi wonders who can live in this helluva mansion. Curious, he heads in the direction of the mountain. When he reaches the foot of the mountain, he realizes that he cannot get to it because it is too big and too steep for him.
His legendary nose tells him that there is a smell of urine coming from another dog a bit further away. Arriving close to the smell, he sniffs it happily. Thanks to his dog’s abilities, he’s now sure that one of his fellows has been here before; his animal instinct tells him that it’s a male Shiba-Inu.
In order to mark his territory, like any good dog who respects themself, Scoobi pisses where the smell is the most intense.
Suddenly, the earth begins to shake violently, and a secret way opens on the side of the mountain. Green lights come on throughout a tunnel, and dog biscuits are on the ground, Scoobi enters the tunnel, leaving the dry dog food on the ground because he only eats Scoobi-Snacks, of which he knows the provenance and the quality.
Once at the end of the tunnel, he gets into a large cave. In this cave, there is a rocket having a German design inspiration, like the one in Tintin on the moon. The dog biscuits lead to this funny rocket; approaching it, Scoobi realizes that there is a vertical tube, like a missile silo, right above this rocket.
Episode 4: Take Off And Buy More
Scoobi sits down in the cockpit; the flight deck in front of him shows a very big red button on which it is written: “BUY MORE.”
Scoobi pushes the red button, and suddenly the engines ignite, the rocket starts shaking, there’s spurt of flame and smoke, and then the spacecraft takes off slowly. Several G’s of pressure causes Scoobi to stick to the bottom of the seat.
The rocket follows the tube above it. Scoobi wonders if he is going to die and hopes that paradise is filled with a lot of dog bitches and tons of Scoobi-Snacks. When the rocket reaches the top of the canal, he sees the outside as well as the moon, which is strangely red.
Abruptly the cockpit unhooks from the rest of the rocket and then goes down very fast to land on a giant cushion; at that moment, he feels again several G’s of pressure that makes him stick to the glass of the cockpit. The propulsion part of the rocket continues its gradual ascent a little bit more then stops, and begins to descend to get back into the silo and will go back to its initial place in the cave at the bottom of the mountain. Scoobi wonders, “what kind of magic makes all this possible.”
To be continued!
The SCooBi Doge Devs
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